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NCP-OUSD
Visualization
medium
Question 3 of 16

In a versioned asset delivery discussion, a senior reviewer asks which action best matches the objective. Which choice best applies the official guidance for mesh primvars in visualization?

AHardcode every material parameter when the goal is reusable customization.
BAdd a primvar to a mesh.
CTreat UsdGeomImageable as a material-binding schema rather than a renderable-object schema.
DIgnore primvars when building a UsdPreviewSurface shading network that needs diffuse colors from geometry data.

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