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NCP-OUSD
Visualization
hard
Question 2 of 16

In a DCC interchange design review, the team is troubleshooting a decision that crosses authoring, interchange, and performance concerns. Which recommendation best addresses mesh primvars in visualization?

AHardcode every material parameter when the goal is reusable customization.
BPrioritize adding a primvar to a mesh for visualization and keep the work in Visualization.
CTreat UsdGeomImageable as a material-binding schema rather than a renderable-object schema.
DIgnore primvars when building a UsdPreviewSurface shading network that needs diffuse colors from geometry data.

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